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First Scene Setup

The first scene should prove the runtime is wired correctly before you add content. Keep it minimal, then expand once the core flow is stable.

  1. Place the player and controller stack
  2. Add the camera rig
  3. Add UI and prompts
  4. Add input routing
  5. Add one interactable or damage target
  6. Confirm the scene transitions and save flow

[!WARNING] Do not start by wiring every system at once. The faster route is to prove one loop, then layer the rest on top.

  • Screenshot: Minimal scene hierarchy.
  • Screenshot: Camera rig and player controller in the scene.
  • GIF: First playable loop in the sample scene.
  • Video: Step-by-step first scene setup.
  • Diagram: Player → camera → UI → interaction loop.