Project Setup
Overview
Section titled “Overview”The runtime stack expects a small amount of bootstrap wiring before the scene becomes playable. Managers, input and scene flow are the first things to verify.
Setup checklist
Section titled “Setup checklist”- Add the manager bootstrap objects
- Add
GameStateManager - Add
InputManager - Add
SoundManager - Add
SaveStateManagerwhen persistence is required - Add
CameraRigControllerfor the player camera stack - Add
UIManagerfor global presentation
Good practice
Section titled “Good practice”[!TIP] Set up the bootstrap scene first, then wire the gameplay scene. That keeps the first-play experience predictable and makes debugging much easier.
Media Suggestions
Section titled “Media Suggestions”- Screenshot: Bootstrap scene hierarchy.
- Screenshot: Inspector showing manager references.
- GIF: Scene starting from bootstrap into gameplay.
- Video: 2-minute project setup walkthrough.
- Diagram: Bootstrap scene → managers → gameplay scene.