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Organization

Lightforge is organized around reusable runtime boundaries, not a flat pile of scripts. That means the public docs should help you understand what belongs in the runtime, what belongs in demo content, and what must stay internal.

  • Assets/Lightforge/ contains the public runtime and demo content
  • Assets/LightforgeDev/ contains internal experimental work and prototypes
  • Common contains shared infrastructure and cross-module runtime code
  • Modules groups feature-specific runtime areas

Only ship the runtime and documentation that are meant for buyers. Keep experiments and internal work clearly separated.

  • Screenshot: Folder tree showing Lightforge and LightforgeDev.
  • Screenshot: Project hierarchy with runtime vs demo folders.
  • Diagram: Public runtime boundary map.