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Folder Structure

The repository structure is split between official runtime, demos and internal experimental work. That separation matters because only the official runtime should be treated as product code.

  • Assets/Lightforge/ - official reusable runtime and demos
  • Assets/Lightforge/Common/ - shared system code
  • Assets/Lightforge/Modules/ - grouped feature modules already present in the scan
  • Assets/Lightforge/Demos/ - demo scenes, prefabs, settings and sample data
  • Assets/LightforgeDev/ - experimental systems and internal work

[!NOTE] LightforgeDev is intentionally outside the exportable package.

  • Screenshot: Folder tree with the official and internal boundaries highlighted.
  • Screenshot: Demo scene assets and prefabs.
  • GIF: Quick expand/collapse of the major folder groups.
  • Video: Repository orientation for a new integrator.
  • Diagram: Official runtime vs demo content vs internal content.