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Products

Lightforge products are organized as a public catalog so buyers can quickly see what is released, what is planned, and where each system fits inside the larger runtime stack.

If you are comparing systems, start with the overview cards below, then open the product page for the module you need.

Character Systems

The controller, abilities, tools, hunting and camera stack that anchors the runtime.

Inventory Systems

Item storage, pickup, hotbars, details and persistence-friendly UI flow.

Interaction Systems

World interaction, key gates and inventory-aware trigger objects.

Support Content

Documentation, troubleshooting, tutorials and roadmap pages for fast integration.

Released

Shippable products and runtime systems that were found in the repository scan.

Planned

Placeholder product slots that exist for roadmap continuity only.

Internal

Non-public work that should stay out of the buyer-facing catalog.

Prototype

Internal experiment label. Not used on the public site surface.

Documentation

Each product page points into the docs, getting started and reference sections.

Changelog

Track content and site changes in one visible place.

Roadmap

See what is coming next without assuming it is already public.

FAQ

Quick answers for common setup and support questions.

  • Screenshot: Product catalog with the featured solutions block visible.
  • Screenshot: Individual product card showing status and Unity version.
  • GIF: Hovering across the product cards in the catalog.
  • Video: 60-second product overview for buyers.
  • Diagram: Product catalog grouped by release status and runtime area.