Tools System
Overview
Section titled “Overview”This is the official tool pipeline for the project. The old weapon/holdable split is gone. Tools now own the runtime surface for equipped actions, resource consumption and animation hooks.
Important files
Section titled “Important files”ToolDefinition.csToolLoadoutProfile.csToolCore.csToolActionDefinition.csRangedToolActionDefinition.csCharacterToolRuntime.csCharacterToolAbility.csCharacterToolIK.csProjectileRuntime.csQuiverManager.cs
Media Suggestions
Section titled “Media Suggestions”- Screenshot: ToolDefinition asset in the Inspector.
- Screenshot: Tool loadout profile with multiple tools.
- GIF: Equipping and firing a tool.
- Video: Tool setup and projectile flow.
- Diagram: Tool definition → runtime → action → projectile.